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  may 2010 demo reel

Latest reel, with professional and personal artwork.
 
 


embedded flash 27mb
quicktime 32mb
mp4 36mb
breakdown list




 
 
  december 2009 mocap reel

Short 50 seconds reel with some studio work. I've planned and directed the shots for SBK 09 and SBK X. For Painkiller Overdose I've assisted the recording session and motion edited character moves.
 
 


embedded flash 14mb
quicktime 14mb
divx 16mb
mp4 21mb




 
 
 
brazilian dinosaurs - (3sec. cycles) - may 2006

Prof. Adolfo Bittencourt from Instituto de Artes and Prof. Cesar Schultz from Instituto de Geociencias have a very interesting project of recreating in 3D some fossils found in Rio Grande do Sul. I've done some animations for them. Right now there's only this dinosaur, called "Guaibasaur". Model, texture and bump by Dorothy Ballarini.
 
 


perspective divx - 242kb
front/side view divx - 249kb
perspective quicktime - 226kb
front/side view quicktime - 216kb



 
 
goat - (cycles) - may 2006

Just a goat for a game. The project consisted in creating the goat from modeling to animation, all the way through uvwing, texturing, normal mapping, rigging. All of her stuff here.


everything.mov (819kb, recommended)
everything-divx.avi (489kb)
walkcycle-persp.mov (189kb)
walkcycle-side.mov (195kb)
walkcycle-front.mov (162kb)

 
     
 
"i saw day and night meet" - (1:45) - july 2005

An animated metaphor for a sunset. The male character represents the sun, the female, the night. She "struggles" for the supremacy of earth, represented by the Intihuatana stone from Machu Pichu. Besides the rig from Brad Noble, I did everything in this movie, music from Tom Zé. Graduation project for UFRGS. WIP thread at CGTalk here.
 
 


full divx avi - 11mb
full quicktime - 14mb (recommended)
small divx avi - 3mb
small quicktime - 3mb



 
 
 
"hamlet" - (3:01) - december 2004

Act V scene I from Shakespeare's play re-enacted by robots in a theater. This is my first animated short. I was aiming for a realistic animation to contrast with the non-organic characters, but certainly it would end up much better if i had exagerated all the actings. I should also have done some kind of facial animation. The lighting and rendering turned out really well though, but the amount of rendering time made me choose some easier and faster render for future works. I did everything in this movie but the audio.


 
 

divx avi - 30mb
quicktime - 30mb